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 Playable Character Rigging Tutorial?

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Mea_WolfenX

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Game username : Mea_WolfenX
Server : Souls Of Legacy
Female Posts : 92
Join date : 2015-07-22
Age : 18

PostSubject: Playable Character Rigging Tutorial?   Tue Apr 04, 2017 9:45 am

Hello! I've looked all over the server and I havn't found anything to help me or show me Exactly how to rig a playable character.

The models are made but... Just for interest sake I'd like to learn out to add the main animations to them and such...


If someone could kindly point me out to a tutorial ... that would be great Exclamation
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Hellhound

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Posts : 92
Join date : 2016-07-04
Location : Poland

PostSubject: Re: Playable Character Rigging Tutorial?   Tue Apr 04, 2017 2:26 pm

I'm not sure if there's playable rigging tutorial specifically, but can help
http://www.kitopen.com/t4716-misspinker-s-video-tutorial-thread?highlight=misspinker+s
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Mea_WolfenX

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Game username : Mea_WolfenX
Server : Souls Of Legacy
Female Posts : 92
Join date : 2015-07-22
Age : 18

PostSubject: Re: Playable Character Rigging Tutorial?   Wed Apr 05, 2017 10:31 am

Hellhound wrote:
I'm not sure if there's playable rigging tutorial specifically, but can help
http://www.kitopen.com/t4716-misspinker-s-video-tutorial-thread?highlight=misspinker+s

Mmm thanks I can have a look... Only problem is the limited internet is frustrating...

I hope someone posts one up.
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venw0lf

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Game username : Venwolf
Server : Last Moon (Global Mod)
Female Posts : 107
Join date : 2015-05-14
Age : 15
Location : off the grid

PostSubject: Re: Playable Character Rigging Tutorial?   Fri Apr 07, 2017 11:55 am

You could probably just take your model and rig it to the Original one
Like open the magix blend file, delete the oit body, append yours in and then rig it to the armature.
Obviously it's a little more complex than that but yeah
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Mea_WolfenX

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Game username : Mea_WolfenX
Server : Souls Of Legacy
Female Posts : 92
Join date : 2015-07-22
Age : 18

PostSubject: Re: Playable Character Rigging Tutorial?   Mon Apr 10, 2017 8:25 am

venw0lf wrote:
You could probably just take your model and rig it to the Original one
Like open the magix blend file, delete the oit body, append yours in and then rig it to the armature.
Obviously it's a little more complex than that but yeah

True.. I could do that.
I found a nice tutorial on Youtube but I cant look at it cause my internet is limited >.>
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