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 Programming Commissions

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Hyper
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Game username : Hyper
Server : Azoptaos
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Join date : 2014-02-09
Age : 19

PostSubject: Programming Commissions   Wed Aug 31, 2016 9:24 pm

all these codes are things I have implemented before in Azoptaos. If you have a new idea or request, PM me and I can give it a shot.

Simple Codes - $5

  • assigning new hotkeys (set skills, actions etc to unused keys)
  • speed increase under certain conditions (stance, flying, swimming etc affects running speed)
  • characters begin with a certain amount of skills (newly made chars come with 5 cures, etc)
  • body parts named in character creator (a body named "Feline" instead of body1 etc)
  • critter hp shown as a number value on health bar (helpful for taming)
  • number of items in stash shown on mover (aka 50/300 if max is 300)
  • hide user tags in certain maps/conditions (username and charname will not show)
  • popup alert on death in certain maps/conditions ("x has died" map-wide popup)
  • noises play in maps when triggered by certain events
  • restrict camera modes under certain conditions
  • restrict chats under certain conditions
  • hide minimap locations under certain conditions
  • hide chat bubbles under certain conditions
  • pets released in certain maps/conditions (they return when the game is restarted)
  • map automatically sizes players at 1 (avoids cheating in pvp where smaller chars have advantage)
  • skills cleared under certain conditions
  • gain hp when in water/certain areas
  • unwound and heal character under certain conditions
  • inability to open stash/stash items under certain conditions (helpful in game maps where items are spawned and utilized)
  • removal of "corner trick" (prey spawns randomly on the map instead of in range of the player. can be restricted by size (aka you don't want to run around reallybig, it can work there))
  • new character selector options. this can include horns, eye masks, new color options, etc (BE AWARE if you do this you will need to delete all .character files or they will crash the game. also I will not make you new models or masks, I just do the coding)
  • split markings to have separate colors for body, head, and tail (same warning as above)
  • cd1 option that ensures only one of the critter will spawn in every map
  • dim cooldown. makes a player wait 5 seconds after dropping an item before changing dimensions. prevents a popular item duplication glitch
    OR delay every dim change for 1 - 3 seconds
  • grassdensity slider setting

"certain conditions" usually means you are in a particular map, area, use a command, hit a button etc. For the majority listed, I have coded them map-specific

Regular Codes - $10

  • help button ingame that opens a box with info (can contain commands, hotkeys, fun facts, ect)
  • critter drop messages. if a critter drops and item/skills, it will display in the chat. can be exclusive to items/skills or both

Advanced Codes (or stuff that is harder to do) - $15-$20

  • stash search! this is not perfected, but it is functional. command /stashfind Item Name will tell you if you possess said item in your stash, and scroll near it. the only imperfect part is the scrolling, but it is still a useful tool
  • pet modes. commands /petheal /petattack and /petnormal change whether your pet solely heals you, solely attacks or does both. normal is the default
  • critters are marked on minimap with dots (names will show when hovered over, can be customised so praisables, bosses, draw points, pets etc are different colors)
  • chat censor. if a player says a word in an encrypted dat file list, they will be kicked and a violation sent to the server (can modify what exactly it does when it detects a censored word)

Things I CAN'T do atm

  • NPCs
  • quest system
  • multiple markings
  • mySQL/linking a website to your game
  • auto collisions
  • reflective water
  • passive/aggressive critters

PM me if you have any questions or want screenshots/more detailed descriptions. if you are having trouble implementing a free code from the programming board, I can add it for you for a small fee ($2) or you can ask for help in Support.

if you bought a code from me previously and are having issues/bugs, please contact me and I will do my best to fix it.

also remember if you have an idea that isn't listed, PM me! I may be able to do it, or at least try

________________________________


Last edited by Hyper on Tue Aug 15, 2017 1:06 am; edited 7 times in total
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ObeyTheFist

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Game username : ObeyTheFist
Server : Dragon's Den
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Location : Australia

PostSubject: Re: Programming Commissions   Thu Sep 01, 2016 12:54 am

Hmm a lot of these look interesting. I'll have a talk with Lazy about adding some. Very Happy
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Hyper
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PostSubject: Re: Programming Commissions   Mon Sep 05, 2016 10:47 pm

updated with corner trick removal, forgot I did that

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Hyper
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PostSubject: Re: Programming Commissions   Fri Jan 20, 2017 6:39 am

updated to add critter drop messages & chat filter

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Mea_WolfenX

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PostSubject: Re: Programming Commissions   Thu Feb 16, 2017 9:24 am

I'm Guessing You Don't Take DA Points...?
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Kaidence

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PostSubject: Re: Programming Commissions   Tue Feb 21, 2017 8:57 pm

I have some ideas that are relatively similar to things you've listed under "Simple"?
Though I'd prefer to keep these private as they have to do with exclusive code that I already have implemented. If thats okay?
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Hyper
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PostSubject: Re: Programming Commissions   Tue Feb 21, 2017 10:26 pm

@Mea_WolfenX no, sorry, just USD!

@Jaxy i'm not really sure what you're asking? if you want to discuss a new code you have in mind, please shoot me a pm!

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Oliver

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Game username : Oliver
Server : IKIGAI
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Join date : 2016-10-11
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PostSubject: Re: Programming Commissions   Sun Mar 12, 2017 4:26 pm

Can i commision this? •number of items in stash shown on mover (aka 50/300 if max is 300)
for 5$ Smile ?
My skype: oliverolson1234
If you do have skype xD
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Hyper
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PostSubject: Re: Programming Commissions   Mon May 29, 2017 1:30 am

added single critter spawn

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Skyia

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Server : Royal Elements
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Age : 16
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PostSubject: Re: Programming Commissions   Mon Jun 26, 2017 11:38 pm

new character selector options. this can include horns, eye masks, new color options, etc (BE AWARE if you do this you will need to delete all .character files or they will crash the game. also I will not make you new models or masks, I just do the coding)

For example 3 body markings and 3 head markings blah blah blah, different eyes?
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Hyper
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PostSubject: Re: Programming Commissions   Mon Jun 26, 2017 11:40 pm

@skyia I can't do multiple markings unfortunately, but I can do different colored and/or textured eyes, yes!

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Skyia

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PostSubject: Re: Programming Commissions   Mon Jun 26, 2017 11:47 pm

Okay, I will for sure come back to you in the future, thank you for the explanation
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Hyper
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PostSubject: Re: Programming Commissions   Sun Jul 02, 2017 9:23 am

added dim cooldown to prevent item duplication

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Skyia

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PostSubject: Re: Programming Commissions   Sat Jul 29, 2017 9:04 am

Can you do it where the item stays even changing dim/logging out and animal?
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Hyper
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PostSubject: Re: Programming Commissions   Sat Jul 29, 2017 10:09 am

@skyia i've never attempted it and it would be a big project if i did, so no for now, sorry!

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Skyia

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PostSubject: Re: Programming Commissions   Sat Jul 29, 2017 10:16 am

Alright
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Vrisken

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PostSubject: Re: Programming Commissions   Mon Aug 07, 2017 5:41 am

Hyper, would you be able to make it so prey can be passive or aggressive and attack if you get too close? if so how much
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Hyper
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Game username : Hyper
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PostSubject: Re: Programming Commissions   Tue Aug 08, 2017 11:42 pm

@vrisken no, I can't, sorry!

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