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 Exporting mesh issue

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ZombiePie

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Game username : ZombiePie
Female Posts : 80
Join date : 2012-06-26
Age : 18

PostSubject: Exporting mesh issue   Thu Feb 18, 2016 11:52 pm

Ello yep me again. ;-;
I am having an issue. When exporting my .mesh and .skeleton they are xml documents instead of .skeleton/.mesh files. And I have the blender export and importer in the right area.

I picked in preferences for the location to be Orge command line tools and it exports it, but the mesh and skeleton are both still xml documents.

Screenshot
(Just to see if I have everything in the right area etc)

Excuse my "noobness" toward Blender. :/
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Claire
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Game username : SoftMoon | MissDiealot
Server : Vaellerios (admin) | Lair of the Wolf (admin) | Journey Kingdom (dev)
Female Posts : 326
Join date : 2015-03-03
Age : 16

PostSubject: Re: Exporting mesh issue   Fri Feb 19, 2016 2:12 pm

They are suppose to be .XMLs xD
When exported, drag your mesh.xml in the OgreXMLConverter and do the same for your .skeleton.xml
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http://missdiealot.deviantart.com/
ZombiePie

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Game username : ZombiePie
Female Posts : 80
Join date : 2012-06-26
Age : 18

PostSubject: Re: Exporting mesh issue   Fri Feb 19, 2016 8:57 pm

Softie wrote:
They are suppose to be .XMLs xD
When exported, drag your mesh.xml in the OgreXMLConverter and do the same for your .skeleton.xml

Haha omg I feel so stupid! Thank you so much! Am I supposed to do something with the mesh.skeleton before opening it with orgexmlconverter? Because when I do I get this:
Title:OrgeXMLconverter(Text Document)
15:54:05: Creating resource group General
15:54:05: Creating resource group Internal
15:54:05: Creating resource group Autodetect
15:54:05: Registering ResourceManager for type Mesh
15:54:05: Registering ResourceManager for type Material
15:54:05: Registering ResourceManager for type Skeleton

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