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 I have....special eyes

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Game username : Hamilton
Server : Myatar Legends // Dragon's Den
Female Posts : 389
Join date : 2011-10-20
Age : 32
Location : everywhere

PostSubject: I have....special eyes   Thu Feb 04, 2016 10:31 pm

I'm really excited about this. I can't contain myself. /post on ALL THE SITES!

What you are seeing is the eyes material changing via a selector so as to give them a new shape/pupil. All without the need for adding a new color value.

Sure, it means I now have 3 empty slots on a new page in the creation screens that I need to fill with....something...

but man...so happy.

For the curious, I did not go the route Myz took by making the eyes their own mesh. This is simply a bastardization (is...is this word okay to use?) of the markings code. Normally the marking code changes the entire material from the standard to one with an extra mask layer. By duplicating that effect but leaving out the added colorvalue changes, it still changes out one material for a new one. It just doesn't actually apply a visible marking mask. Yes, that means a new eyeRmask and eyeLmask for every marking. But I'm okay with that. Means I can even make the world overlay (the glint texture) match each unique pupil shape as well.

Sometimes....sometimes I remember why this is so much fun....
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Game username : Virus
Server : Miskai
Female Posts : 486
Join date : 2014-09-05
Age : 17
Location : deep in an existential crisis

PostSubject: Re: I have....special eyes   Fri Feb 05, 2016 2:05 am

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Texture Artist
Texture Artist

Game username : Kawoie
Server : Glasmar
Male Posts : 137
Join date : 2015-11-19
Age : 23

PostSubject: Re: I have....special eyes   Fri Feb 05, 2016 2:17 am

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Server : Aoi Tenshi
Male Posts : 444
Join date : 2015-03-09

PostSubject: Re: I have....special eyes   Fri Feb 05, 2016 6:13 am

I'm in love
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