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 ad1.dat modifier - Attacks file

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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2575
Join date : 2011-07-24
Age : 30

PostSubject: ad1.dat modifier - Attacks file   Mon 22 Aug - 16:56

We currently have a program which allows modifying the ad1.dat file by decoding and encoding.
What we are now working on is a program that provides a UI to modify different properties for each attack.
This allows people with their own client and server to either modify the attacks or add new attacks.

An idea could be to provide users with group healing when attacking bosses and having dedicated healers.

An example
Code:
[Wingslash]
anim=Attack6
trailFX_bone=1,Wing6.L
trailFX_trailMat=1,FX/Attack2
trailFX_width=1,10
range=15
hitForce=0 0 2
offset=0 0 10
hpMin=-20
hpMax=-30
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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2575
Join date : 2011-07-24
Age : 30

PostSubject: Re: ad1.dat modifier - Attacks file   Sun 18 Sep - 19:17

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Dinnieh

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Game username : DinWolfie // Dinnieh
Server : Server ghost
Female Posts : 39
Join date : 2011-07-29
Age : 22
Location : Nottinghamshire, England.

PostSubject: Re: ad1.dat modifier - Attacks file   Mon 14 Nov - 14:18

this looks helpful :'D Is this like an updated version of the IT XOR7 ?
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RedEye
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Game username : -redeye-
Server : KITO
Male Posts : 2575
Join date : 2011-07-24
Age : 30

PostSubject: Re: ad1.dat modifier - Attacks file   Mon 14 Nov - 14:36

short answer: yeeeeeeeesh

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Dinnieh

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Game username : DinWolfie // Dinnieh
Server : Server ghost
Female Posts : 39
Join date : 2011-07-29
Age : 22
Location : Nottinghamshire, England.

PostSubject: Re: ad1.dat modifier - Attacks file   Mon 14 Nov - 15:09

Nice! It actually will be a lot easier for the little newbie servermakers! C:
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Angel Hero Girl

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Female Posts : 13
Join date : 2012-06-06
Age : 20
Location : USA- Houston- TX

PostSubject: Re: ad1.dat modifier - Attacks file   Wed 20 Jun - 20:13

Whoa epicness!
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