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 How do I add Fur texture to the Playable Character? (SOLVED)

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Witacha
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PostSubject: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 12:41 am

Alright so i've been searching by myself and I kind of know what I have to edit.
Someone told me this about it.

Quote :
for right now make a new script for your texture overlay and mess with the magixmods..when you find the right order when you test it in game...then mess with magixPS for color - you might have to add a few lines of colormod and put them in random orders .
Just play with it and have patience..you'll figure it out eventually. I wish I could tell you exactly how I did it but - it's a hazy memory.
Just - make a material basically for your fur texture and add it to the magixmod...first test it on ONE marking...make it perfect - then when you've figured it out..add it to all markings...that will save you some time.

Not sure if it is correct?

If someone can help me with this and is able to add it I can pay them for it. ^^


Last edited by Witacha on Fri Aug 14, 2015 10:52 pm; edited 1 time in total
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Hyper
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 5:05 am

...wat

there's literally a pass for it in the mod

currently it looks like

Code:
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         depth_func equal
                scene_blend zero src_colour
      }

change it to your fur mat pass

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Witacha
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 3:09 pm

Hyper wrote:
...wat

there's literally a pass for it in the mod

currently it looks like

Code:
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         depth_func equal
                  scene_blend zero src_colour
      }

change it to your fur mat pass

Like this?

                       
Code:
               pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         depth_func equal
                  scene_blend zero src_colour
          }
         texture_unit
         {
         texture fur0.png
         tex_coord_set 3
      }
         
   }
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GlaciaTheWolf
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 4:00 pm

I thought she met puting it at the top where it says pass? putting furmat beside pass?
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Hyper
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 9:57 pm

he, and, what lol, that's not how materials work

as for wit, I don't know why you're adding a tex coord. There's two places per mod material where the shading passes - under the tex coord sets and then under the corresponding materials. Let's take a body mod for example:

Spoiler:
 

replace those two with a pass with your fur texture. for example, mine looks like

Code:
pass
{
depth_func equal
scene_blend zero src_colour
texture_unit
{
texture canineBodyFur.png
colour_op modulate
}
}

then do that for every material and boom you have fur

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Witacha
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:04 pm

Oh my god thank you so much Hyper, I'm sorry i'm not used with materials so i'm not really sure what to add into it ^^" I will try this right away !
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Witacha
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:31 pm

Does it affect for the head too?

Spoiler:
 

In-game:
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Hyper
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:33 pm

it works on all the parts. check your ogrelog.

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Witacha
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:37 pm


Code:
00:35:44: Can't assign material HeadModColour1 to SubEntity of Head1 because this Material does not exist. Have you forgotten to define it in a .material script?
00:35:44: Can't assign material EyeModColour to SubEntity of Head1 because this Material does not exist. Have you forgotten to define it in a .material script?
00:35:44: Can't assign material TailModColour to SubEntity of Tail1 because this Material does not exist. Have you forgotten to define it in a .material script?

They are already assigned. I think so. I already checked
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Hyper
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:38 pm

are they in a folder the game can read from?

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Witacha
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PostSubject: Re: How do I add Fur texture to the Playable Character? (SOLVED)   Fri Aug 14, 2015 10:51 pm

Nvm it work ! didn't know they were several headmodcolour and tailmodcolour !
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