Ugh, I did it once before and now nothing but buttloads of problems.
I followed Hammy's tutorial to a T(minus not copying her numbers!) and still my game.exe build failed.
The C++ output/error-log of the issue:
- Code:
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(421): error C2065: 'eyeRVect' : undeclared identifier
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(513): error C2065: 'eyeRVect' : undeclared identifier
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(513): error C2228: left of '.x' must have class/struct/union
1> type is ''unknown-type''
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(514): error C2065: 'eyeRVect' : undeclared identifier
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(514): error C2228: left of '.y' must have class/struct/union
1> type is ''unknown-type''
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(515): error C2065: 'eyeRVect' : undeclared identifier
1>c:\users\jeff\desktop\shadow-legacy v2 source\kito\src\client\include\MagixUnit.h(515): error C2228: left of '.z' must have class/struct/union
1> type is ''unknown-type''
A little assistance? I did a google search on how to fix a undeclared error and nothing was working.