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 Attaching shards to head?

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WarFang

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Game username : WarFang
Server : N/A
Male Posts : 60
Join date : 2014-01-23
Location : Ivory City

PostSubject: Attaching shards to head?   Fri Aug 22, 2014 1:50 pm

Well, I've been wanting to attach shards to the heads of my characters, but for some reason they do not show up. Like, at all. It shows that I have it equipped in my character items, but it ain't there (Ooo scary phantom shard of dooooommm) Is there something I'm doing wrong? Like in the Items.cfg?
Code:
firebreathshard;Fire Breath;Head2;0;0;0;firebreath;0 2 0
I'm certain I have the material and .particle correct

If anyone is wondering, it's a mouth shard that makes the player look like they're breathing fire
(Mainly for cinematic-style screenshots rather than a show-off item)
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lazyzim

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Server : Dragon's Den
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Join date : 2011-11-27

PostSubject: Re: Attaching shards to head?   Fri Aug 22, 2014 3:40 pm

That looks correct. But add this -
Code:
firebreathshard;Fire Breath;Head2;0;0;0;firebreath;0 2 0;1
I have made several attempts to do what you are doing and never got it to work.
So good luck with that. I hope you sort it out.
~Lazyzim~
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WarFang

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Game username : WarFang
Server : N/A
Male Posts : 60
Join date : 2014-01-23
Location : Ivory City

PostSubject: Re: Attaching shards to head?   Fri Aug 22, 2014 4:10 pm

lazyzim wrote:
That looks correct. But add this -
Code:
firebreathshard;Fire Breath;Head2;0;0;0;firebreath;0 2 0;1
I have made several attempts to do what you are doing and never got it to work.
So good luck with that. I hope you sort it out.
~Lazyzim~
Thanks Lazy! I'll give it a damn good try (And hopefully make it public too if it works)

EDIT: It's working, but it's going the wrong way and it's up too high, so I'll fix it and it should be ready soon! ^-^
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Very Helpful
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Male Posts : 314
Join date : 2013-07-21
Age : 16

PostSubject: Re: Attaching shards to head?   Sun Aug 24, 2014 3:14 am

These are my breaths base:


Code:
purplebreath;Purple Breath;Head2;0;0;0;purplebreath;0 2.9 -0.67

The last codes are surely what you need to adjust these.
You may notice I deleted the ";1" at the left, that makes the shards be straight like red shards and such and don't follow bodies moving.

Idk.
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